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Basic Structure

Game Objects

Game Objects are the heart of all Nexus Engine projects. Everything you work with in the Nexus engine is a Game Object.


Prefabs are just prefabricated Game Objects that can be reused within your Nexus Engine project.


Components in the Nexus Engine could be a number of things such as scripts, audio, renderer, material, etc. A Component is basically anything you add or attach to a Game Object.

Last edited Jan 2, 2014 at 1:17 AM by brandonhoover, version 6


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